One of the greatest pleasures in group drinking is the traditional
                                 beer game.

                                 One of the greatest problems in implementing said pleasure is, of course,
                                 that one is usually drunk when one learns the rules, so they tend to slip
                                 away into the ether by the time you're read for another game. In an effort
                                 to codify and assist the pleasure-seeker in you, we present the new
                                 archive of beer games. You are more than welcome to submit a game to
                                 us, please make sure it follows the format below, please. Oh, and since
                                 most of the games involve heavy drinking, we can't actually ask you to
                                 drink responsibly, but do so with friends, and know your limit, folks!

                                  CONTENTS

                                 Quarters || Chandelier || Speed Quarters || The Bob Game || Fuzzy
                                 Duck|| 100 Shot Club
 

                                 Name:
                                 Quarters
                                      submitted by: Matt Rank, [email protected]

                                 Object:
                                      Use dexterity to bounce quarters into cup to gain the power to
                                      assign drinks to another player, hence speeding along their state of
                                      inebriation.

                                 Length of Play:
                                      As long as you can tell the difference between a quarter and a
                                      Susan B. Anthony dollar coin.

                                 Number of players:
                                      2-6 (1 is boring, and 7+ is verrry slow)

                                 Equipment:
                                      A quarter (unless your last quarter went to purchase the beer, then
                                      any coin is fine, check under the couch)
                                      A cup (non-breakable)
                                      Horizontal table top
                                      Beer

                                 * Don't use a glass table-top, trust us.

                                 Preparation:
                                      Place non-breakable cup in center of table so that all players are
                                      approximately equidistant from the cup. Get someone to pony up
                                      the quarter.

                                 Game Play:
                                      The first player (the owner of the quarter) tries to insert the quarter
                                      into the cup via one of three methods. He can either bounce the
                                      quarter off the table top, he can stand up and roll the quarter off his
                                      nose, or he can stand back and throw the quarter from a distance.
                                      If the quarter ends up in the cup (doesn't bounce out), the player
                                      then assigns a drink to any other player, who drinks from their own
                                      damn beer. The player continues until he misses. The coin is then
                                      passed to the player to the left (That's clockwise for people in the
                                      Northern hemisphere).

                                 Winning the Game:
                                      Last man standing rules apply.

                                 Optional Rules:
                                   1.If the player "shooting" the coin scores consecutive hits, then he
                                      may assign multiple drinks to other players. Example: Upon Bill's
                                      3rd consecutive quarter in a cup, he deals out 2 drinks to Jill, and
                                      one drink to Jack.
                                   2.When a player makes 3 consecutive quarters in the cup, he may
                                      make a "rule" which all players, including the rulemaker, must
                                      follow. Example: After Bill's 3rd shot in, he makes the rule that if a
                                      player bounces the quarter off the edge of the table, the offending
                                      player must take 2 drinks. Be creative!

                                 Tips:
                                      It's often fun to gang up on one poor bastard by having everyone
                                      assign their drinks to him, it's good fun to watch. Check for
                                      cheaters who raise their beer and only *pretend* to drink!
 
 

                                 Name:
                                 Chandelier
                                      submitted by: Matt Rank, [email protected]

                                 Object:
                                      Use dexterity to bounce quarters into cups to gain the power to
                                      assign drinks to other players, hence speeding along their state of
                                      inebriation. Similar to Quarters, with more cups.

                                 Length of Play:
                                      As long as you can tell the difference between a quarter and a
                                      Susan B. Anthony dollar coin.

                                 Number of players:
                                      2-6 (1 is boring, and 7+ is verrry slow)

                                 Equipment:
                                      A quarter (unless your last quarter went to purchase the beer, then
                                      any coin is fine, check under the couch)
                                      5-8 cups (non-breakable)
                                      Horizontal table top
                                      Beer

                                 * Don't use a glass table-top, trust us.

                                 Preparation:
                                      Place largest non-breakable cup in center so that all players are
                                      approximately equidistant from the cup. Then place remaining cups
                                      around central cup, touching the cup, until there is a ring of cups
                                      arond the central cup. Get someone to pony up the quarter.

                                 Game Play:
                                      The first player (the owner of the quarter) tries to insert the quarter
                                      into one of the cups via one of three methods. He can either
                                      bounce the quarter off the table top, he can stand up and roll the
                                      quarter off his nose, or he can stand back and throw the quarter
                                      from a distance. Here's where the game differs from the classic
                                      Quarters game. If the quarter ends up in the central cup (and
                                      doesn't bounce out), the player assigns 3 drinks to other players
                                      (can spread the assigned drinks across multiple players). If the
                                      quarter ends in one of the cups ringing the central cup, the player is
                                      given 1 drink to assign another player. The player continues until he
                                      misses. The coin is then passed to the player to the right (That's
                                      counter-clockwise for people in the Southern hemisphere).

                                 Winning the Game:
                                      Last man standing rules apply.

                                 Optional Rules:
                                   1.If the player "shooting" the coin scores consecutive hits, then he
                                      may assign multiple drinks to other players. Example: Upon Bill's
                                      3rd consecutive quarter in an outer cup, he deals out 2 drinks to
                                      Jill, and one drink to Jack.
                                   2.When a player makes 3 consecutive quarters in the cup, he may
                                      make a "rule" which all players, including the rulemaker, must
                                      follow. Example: After Bill's 3rd shot in, he makes the rule that if a
                                      player bounces the quarter off the edge of the table, the offending
                                      player must take 2 drinks. Be creative!

                                 Tips:
                                      It's often fun to gang up on one poor bastard by having everyone
                                      assign their drinks to him, it's good fun to watch. Check for
                                      cheaters who raise their beer and only *pretend* to drink!
 
 

                                 Name:
                                 Speed Quarters

                                 Object:
                                      High-speed action to get those sleepy drunks awake. This involves
                                      some dexterity and occassional beer-spillage, so don't play on
                                      carpet when possible.

                                 Length of Play:
                                      Depends on how drunk players are to start.

                                 Number of players:
                                      7 or more

                                 Equipment:
                                      2 Quarters (or 2 same-value coins)
                                      2 cups (non-breakable)
                                      Horizontal table top
                                      Beer

                                 Preparation:
                                      Seat players equidistant around the table. Assign two players on
                                      opposite sides of the circle to start, each with a cup and quarter.

                                 Game Play:
                                      A 3rd player begins the game by saying, "Start yer engines." Each
                                      player holding a cup and quarter now places his cup down in front
                                      of him and attempts to bounce the quarter off the table-top into the
                                      cup. He continues until successful, a t which time he quickly passes
                                      the cup or "clears it" (with quarter inside) to the player to his left.
                                      Game play continues in this fashion with the cups being passed
                                      around the circle. Game play stops when a player is unable to
                                      "clear" the cup before the second cup is passed to him. At this
                                      point the player must take a big drink before the game is reset a nd
                                      continues.

                                 Winning the Game:
                                      When the worst player drops out because he keeps getting stuck
                                      with the cups and drinking, leaving too few players to continue.

                                 Optional Rules:
                                      If the player shooting makes the quarter into the cup on his first
                                      attempt, he may then assign a drink (after passing the cup) to
                                      another player not currently shooting into the cup.
 
 

                                 Name:
                                 The Bob Game
                                      submitted by: The BilFish, [email protected]

                                 Object:
                                      To drink every time the name 'Bob' is spoken until you can't hear
                                      the word 'Bob.'

                                 Length of Play:
                                      Length of American sit-com, 1/2 hour.

                                 Number of players:
                                      As many as you can cram around a 12" b&w TV. If you have a
                                      large color TV, estimate the above number of people. If you have
                                      a projection TV, stadium seating is required.

                                 Equipment:
                                      TV (12" b&w or better)
                                      Bob cable channel (anything with the Bob NewHart show playing,
                                      or any show where they say 'Bob' a lot)
                                      Beer

                                 Preparation:
                                      All players must sit their asses down in front of the 12" b&w TV
                                      (or better), with beer in hand.

                                 Game Play:
                                      Everyone must drink every time the word 'Bob' is heard spoken
                                      aloud (Deaf people must drink when everyone else drinks and are
                                      not allowed to yell out 'Bob' randomly).

                                 Winning the Game:
                                      The person still sitting in front of the TV and still interested in the
                                      program.

                                 Optional Rules:
                                      Add other names or words. For example, each time someone
                                      swears, the first person to notice can assign a drink for each cuss
                                      word.

                                      Bob Bob Bob Bob

                                 NOTE: If you read these rules out-loud, then you now owe us 12
                                 drinks, so get pounding!
 

                                 Name:
                                 Fuzzy Duck
                                      submitted by: Matt Rank, [email protected]

                                 Object:
                                      Heavy Drinking to cause slurred speech of a simple children's
                                      rhyme, hence requiring more drink. Note: many words rhyme with
                                      duck, as Mother Goose well knows...

                                 Skill Level:
                                      Can you say "fuzzy duck?" I knew that you could!

                                 Length of Play:
                                      Depending on whether you're sipping or slamming beer, and the
                                      number of players, anywhere from 1/2 hour to 2 hours (2hrs, 5 min
                                      is the record time we've heard of for coherently being able to
                                      continue the game)

                                 Number of players:
                                      Whatever. If you care, don't play this game.

                                 Equipment:
                                      Beer

                                 Preparation:
                                      Just remember 3 phrases: "Fuzzy Duck," "Ducky Fuzz," and "Does
                                      He?" (Don't ask me, I don't know what it means either. 'Course, I
                                      was drunk when I learned the game, so...)

                                 Game Play:
                                      The first player begins by saying "Fuzzy Duck" to the player on his
                                      left. The next player has two choices. In response to this phrase,
                                      he can either say 1) "Fuzzy Duck" or 2) "Does he?" If this player
                                      says "Fuzzy Duck," play continues to the left with the next player
                                      having the same two choices. If he decides to say "Does he?" then
                                      the direction of play is reversed and continued in the opposite
                                      direction.

                                      If a player says anything other than the two allowed phrases
                                      correctly, he must take a drink. Play then continues with the
                                      drinking player (ergo, the linguistic moron) starting off. Also, there
                                      is a 2-drink penalty for cursing. Remember, this is a wholesome
                                      family game.

                                 Strategy:
                                      Use head bobs, fakes, and hand gestures to find out who the
                                      morons are.

                                 Optional Rules:
                                      Play Australia-rules "Fuzzy Duck" where the game phrase goes to
                                      the person on the right (counter-clockwise) and "Ducky Fuzz" is a
                                      call for the player on the left (clockwise) to scream "Ducky Fuzz".
                                      It's that whole Coriolis Effect.
 
 

                                 Name:
                                 100 Shots
                                      submitted by: Todd Chapple, [email protected]

                                 Object:
                                      To drink one ounce of beer every minute for 100 minutes. (It's not
                                      as easy as you think)

                                 Skill Level:
                                      For well established, heavy drinkers.

                                 Length of Play:
                                      100 minutes (1 hr, 40 minutes) exactly.

                                 Number of players:
                                      At least 2; if you play by yourself , call AA. The more, the merrier.

                                 Equipment:
                                      Beer - 9 12 oz. beers per player
                                      Shot Glass - 1 per player
                                      Clock - with minute hand all players can see (even drunk)
                                      Timekeeper - someone who can hold their liquor
                                      Bathroom / Transhcan - for those who can't

                                 Preparation:
                                      Sit down, get ready, GO!

                                 Game Play:
                                      The timekeeper shall begin play with the traditional shout of "Uno!"
                                      (meaning 'one' in Spanish). All players will pour themselves a shot
                                      of beer and drink. They have 60 seconds to complete this
                                      operation. Exactly one minute later the timekeeper will announce
                                      the next round of shots and the operation is repeated for 100 units
                                      in a row, or 100 minutes.

                                      During game play, and for 15 minutes afterward, players are not
                                      allowed to vomit. The player doing this will be immediately
                                      disqualified (although they probably won't care at this point).

                                      100 shots is the name of the game. There is no almost. This ain't
                                      hand grenades, folks. 95 doesn't count. 99 doesn't count. If all are
                                      disqualified, you should all go back to yo mamas' teats, 'cuz you
                                      ain't ready to be welcomed into the club.

                                      Once reaching 100 shots, the player must refrain from puking for
                                      an additional 15 minutes to be considered welcome to the 100
                                      Shot Club.

                                      If a player needs to utilize the facilities, as it were, he or she must
                                      make up all missed shots within a 5 minute period upon returning
                                      to the table, all 100 shots to be completed by the 100 minute
                                      timeline.

                                 Strategy:
                                      Eat bread, crackers, pasta, nuts, and other starchy foods about
                                      3-4 hours before attempting this. Don't eat right before or you'll be
                                      needing the trash can. Choose a lighter beer. Bud, Bud Light, Lite,
                                      etc. Guinness and Foster's usually don't work too well in this game.

                                 Optional Rules:
                                      No optional rules. Failure is not an option.

                                      Those who complete the 100 shot club feel a certain bond with
                                      current club members, it's kind of like it's own special
                                      brotherhood. Good luck, and I hope to welcome you soon.
 
 
 
 
 
 

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